/* death_white.c
Copyright (C) 1994-2000 Annihilator
This program is a part of ES2 mudlib. Permission is granted to use,
modify, copy or distribute this program provided this copyright notice
remains intact and subject to the restriction that this program MAY
NOT be used in any way for monetary gain.
Details of terms and conditions is available in the Copyright.ES2 file.
If you don't receive this file along with this program, write to the
primary author of ES2 mudlib: Annihilator
*/
#include
#include
inherit F_SOLDIER;
private void
create()
{
set_name( HIW "謝必安將軍" NOR, "hell general white", "general", "white");
set("nickname", HIW "白無常" NOR);
set("title", HIW "勾魂使者" NOR);
set("long", @LONG
你看到一個又高又瘦的白臉將軍,一根長長的舌頭直吐到胸前,兩隻細眼瞇著往你
這邊直瞧。
LONG
);
set_attr("str", 45);
set_attr("con", 40);
set_attr("dex", 40);
set_attr("cor", 35);
set_attr("cps", 45);
set_attr("spi", 40);
set_attr("wis", 35);
set_attr("int", 30);
set_race("human");
set_class("soldier");
set_level(70);
advance_stat("gin", 300);
advance_stat("kee", 300);
set_skill("twohanded sword", 60);
set_skill("blunt", 100);
set_skill("sword", 100);
set_skill("parry", 90);
set_skill("unarmed", 80);
set_skill("dodge", 90);
set_skill("blade", 70);
set_skill("berserk", 150);
setup();
add_temp("apply/attack", 100);
add_temp("apply/defense", 100);
add_temp("apply/intimidate", 100);
add_temp("apply/wittiness", 100);
add_temp("apply/damage", 50);
add_temp("apply/armor", 100);
}