/* death_black.c
Copyright (C) 1994-2000 Annihilator
This program is a part of ES2 mudlib. Permission is granted to use,
modify, copy or distribute this program provided this copyright notice
remains intact and subject to the restriction that this program MAY
NOT be used in any way for monetary gain.
Details of terms and conditions is available in the Copyright.ES2 file.
If you don't receive this file along with this program, write to the
primary author of ES2 mudlib: Annihilator
*/
#include
#include
inherit F_SOLDIER;
private void
create()
{
set_name( HIK "范無救將軍" NOR, "hell general black", "general", "black");
set("nickname", HIK "黑無常" NOR);
set("title", HIK "勾魂使者" NOR);
set("long", @LONG
你看到一個又矮又胖的黑臉將軍,頭大如甕,兩眼突出,對你怒目而視。
LONG
);
set_attr("str", 45);
set_attr("con", 40);
set_attr("dex", 40);
set_attr("cor", 35);
set_attr("cps", 45);
set_attr("spi", 40);
set_attr("wis", 35);
set_attr("int", 30);
set_race("human");
set_class("soldier");
set_level(70);
advance_stat("gin", 300);
advance_stat("kee", 300);
set_skill("twohanded sword", 170);
set_skill("sword", 140);
set_skill("blade", 120);
set_skill("parry", 150);
set_skill("unarmed", 130);
set_skill("dodge", 110);
set_skill("berserk", 180);
setup();
add_temp("apply/attack", 100);
add_temp("apply/defense", 100);
add_temp("apply/intimidate", 100);
add_temp("apply/wittiness", 100);
add_temp("apply/damage", 50);
add_temp("apply/armor", 100);
}