ES2 MUD LIB :: 東方故事二(ES2) 天朝帝國 mudlib 瀏覽展示
/doc/efuns/reclaim_objects
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reclaim_objects - reclaim any lingering objets
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int reclaim_objects( void );
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Cycles through all objects that are loaded, and frees any
lingering objects that it can. This could result in a
sizable amount of memory being freed up, depending on how
the mud is coded. Objects are typically left lingering when
a global variable in more than one object contains a pointer
to it, and the object gets destructed. This efun returns
the number of destructed objects encountered in variables.
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destruct(3)
Page 1 (printed 3/16/95)