ES2 MUD LIB :: 東方故事二(ES2) 天朝帝國 mudlib 瀏覽展示
/doc/efuns/file_name
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file_name() - get the file name of an object
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string file_name( object ob );
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file_name() returns the name of the file from which was
loaded. If the object is a cloned object, then file_name()
will not be an actual file on disk, but will be the name of
the file from which the object was originally cloned,
appended with an octothorpe (#) and the object instance
number. Object instance numbers start at 0 when the game is
booted, and increase by one for each object cloned, hence
the number is unique for each cloned object. defaults
to this_object() if not specified.
Page 1 (printed 3/16/95)