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          call_out() - delayed function call in same object

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          void call_out( string | function fun, int delay, mixed arg
          );

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          Set up a call of function  in this_object(). The call
          will take place in  seconds, with the argument 
          provided.  can be of any type.

          Please note that you can't rely on write() or say() in 
          since this_player() is set to 0. Use tell_object() instead.

          The define THIS_PLAYER_IN_CALL_OUT exists to remedy the
          above problem.

     SSSSEEEEEEEE AAAALLLLSSSSOOOO
          remove_call_out(3), call_out_info(3)

     Page 1                                          (printed 3/16/95)

HOME :: doc :: efuns :: call_out