ES2 MUD LIB :: 東方故事二(ES2) 天朝帝國 mudlib 瀏覽展示
/doc/applies/interactive/receive_message
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receive_message - provides the interface used by the message
efun.
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void receive_message( string class, string message );
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The message() efun calls this method in the player object.
The class parameter is typically used to indicate the class
(say, tell, emote, combat, room description, etc) of the
message. The receive_message() apply together with the
message() efun can provide a good mechanism for interfacing
with a "smart" client.
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catch_tell(4), message(3), receive(3), receive_snoop(4)
Page 1 (printed 3/16/95)