/* quit.c
Copyright (C) 1994-2000 Annihilator
This program is a part of ES2 mudlib. Permission is granted to use,
modify, copy or distribute this program provided this copyright notice
remains intact and subject to the restriction that this program MAY
NOT be used in any way for monetary gain.
Details of terms and conditions is available in the Copyright.ES2 file.
If you don't receive this file along with this program, write to the
primary author of ES2 mudlib: Annihilator
*/
#include
#include
#include
inherit F_DBASE;
inherit F_CLEAN_UP;
void create()
{
seteuid(getuid());
set("channel_id", "離線指令");
}
int main(object me, string arg)
{
int i;
object link_ob, ob;
if( me->is_busy() ) {
// 此功能可使玩家用來消去start_busy的作用, cancel interrupt by dragoon
// me->interrupt(me, INTR_QUIT);
write("你正忙著呢, 請試著停下所忙的事。\n");
return 1;
}
if( me->query("life_form") == "ghost" && arg != "!" )
return notify_fail("你現在離開將會無法復活﹐如果確定要離開\n"
"請用 'quit !'。\n");
if( me->query_team() )
me->dismiss_team();
if( !wizardp(me) ) {
foreach(ob in all_inventory(me)) {
if( ob->query_autoload() ) continue; /* 自動儲存的物件不丟棄 */
if( !ob->query("value") ) continue; /* 沒有價值的物件不丟棄 */
DROP_CMD->do_drop(me, ob);
}
}
link_ob = me->link();
// We might be called on a link_dead player, so check this.
if( link_ob ) {
// Are we possessing in others body ?
if( link_ob->is_character() ) {
write("你的魂魄回到" + link_ob->name(1) + "的身上。\n");
exec(link_ob, me);
link_ob->setup();
return 1;
}
link_ob->set("last_on", time());
link_ob->set("last_from", query_ip_name(me));
#ifdef SAVE_USER
link_ob->save();
#endif
destruct(link_ob);
}
// if pking, set a pker mark before quit -dragoon
if( time() - (int)me->query("last_pk_time") < 60 * 60 )
me->set("pker", 1);
write("歡迎下次再來﹗\n");
message("system", me->name() + "(" + me->query("id") + ") 離開遊戲。\n",
environment(me), me);
CHANNEL_D->do_channel(this_object(), "sys", me->name() + "("+ me->query("id") +") 離開遊戲了。");
#ifdef SAVE_USER
me->save();
#endif
// log in USAGE include login and logout
log_file( "USAGE", sprintf("[%s] %12s quit\n",
ctime(time()), (string)me->query("id")));
// if ghost quit, log it -Dragoon
if( me->query("life_form") == "ghost" )
log_file( "GHOST_QUIT", sprintf("[%s] %s quit in ghost form\n",
ctime(time()), (string)me->query("id")));
destruct(me);
return 1;
}
int help(object me)
{
write(@HELP
指令格式 : quit
當你(妳)想暫時離開時, 可利用此一指令。
HELP
);
return 1;
}